How to improve your Hearthstone Skills and develope a better game sense
Note that in this situation you need to field control. Soon, you will prefer to play the cards that do this, for example, Eviscerate one of the lackeys. You do not need the advantage of cards, you’re winning by 4. So, it is better to play cards that you other advantages, because right now you do not need to buy more cards. Therefore, you will choose to use his creatures to hit enemy minions, than your own face, since you’re losing at Hero Life.
Finally, we don’t want the enemy has control of the field, we don’t want him to take the card advantage for you. Therefore, we prefer to silence any form of purchase of cards that he or destroy the totems alive, than go right on his face advice on how to play the game correctly.
Luck vs. skill is something heavily discussed both in hearthstone communities, as in the channels of top players. I’ve said this elsewhere, but let me say again: someone comes to you and says “arena is LUCKY!”, that’s an illusion. There are a lot of hidden ability of brings a lot to make a good arena, and was watching less experienced players playing for coachs that helped me see that.
When I’m giving the training and see players doing the arena, I realize they don’t get so erroneously the letters, often they hit, I just disagree with some 5 picks only but in general they choose well, and during the matches they take good decisions, nothing spectacular but plays standards.
For them, it looks like they’re playing well (and actually are), and, occasionally, losing to really bad luck, as bad or legendary enemy draws (could happen). BUT! They are not making any play tenebrosamente horrifying, yet they don’t seem to be able to move from 6 victories. So, what’s going on? It’s just luck?
Imbalance in the balance of Luck vs Skill
The problem is that they’re doing tons and tons of small mistakes that added together, are having a huge effect on your results. If you make a small mistake in a game like Super Mario Bros., you end up dead IMMEDIATELY. And is super obvious that was jumping wrong you gave that killed you. But, if you make a TINY mistake at the start of a match in the Hearthstone, this error goes unnoticed way getting much larger along the following plays and cause the loss of your departure, and you once again didn’t see the big mistake or what was the deciding factor you have lost.
I’ll give you an example. Suppose your opponent plays a creature of reasonable size. You could kill him with damage that you have on the table, leaving his creatures weak but still alive, but instead you decide to use a strong removal that you have in your hand. OK, that’s not a big mistake, and he may not even affect the outcome. But if your opponent plays a huge Legendary 5 shifts later, that removing that you spent early will make you miss and now you will be required to change all the units in the table that you want to preserve your enemy assumes that the TIME of departure. And the scary thing is: you will never realize that the use of the removal was a mistake, because it happened 5 shifts back and is affecting only now the game. You will look and say that just has bad luck and your opponent top deckou a legendary, but what really happened is that a small mistake 5 shifts behind cost you the game.